Tuesday, February 21, 2012

Isadora Practice

This program is pretty easy once you get the hang of it. I like it. So far i've just played around with it and tried some tricks from the first two or three tutorials. I really like the way this program works and im really excited to see what else can be done.




The tutorials were very helpful

Thursday, February 16, 2012

A Friend (with audio)


it's a quick rough cut of the audio. i didn't have time to take it into logic and do my magic so here it is! I think its working

Tuesday, February 14, 2012

Frame By Frame Project Self Critique


1. A Friend
2. The main idea that I started with was a paper man's adventure trying to get around in a 3D world. The character originally, was going to be rigged for his arms, legs and head to animate as he moved; but that idea would have taken away from the fact that the character is paperHe would have been trying to do normal things that just don't work out because he's paper. Eventually, he finds himself in a safe and happy spot with a paper girl that he is happy with. After some critique, the idea moved into this character's journey to find a friend.
3. This idea came initially from my wanting to work with paper. From there, i developed the character and then thought about where i would take him. I have been doing a lot of work on my internship dealing with friendship and think that's where this idea subconsciously popped up. On top of that, much of the concepts i have been recently been working on deal with relationships between people and this is sort of a branch off from that.
4. I want the audience of this piece to have some kind of empathy for this little guy as he moves on, and want him to eventually find a friend. This piece is also meant to be humorous for every time that the paper man is rejected by potential friends.
5. The theme of this piece is about not giving up until one find's what one wants.
6. I almost had a heart attack this morning when the server was all jacked up and i thought my project was deleted, but everything on that end is pretty much worked out. I had a lot of issues with my camera placement and keeping it still. I bought a pretty good short tripod, but when it came to working on the floor things got a little difficult. overall i think its a solid starting piece but there are many improvements that can be made. first of all the frame rate for some sections progresses too fast and its kinda confusing for the viewer. I'm also not completely sold on the title for myself. I usually have issues naming things because i don't want to make them too weird or too obvious. Another area that i'd like to work on is the part where the barbies are... it progresses way too fast and it looks confusing. I had a lot of fun working on this project though.

Exhibition Opportunities
The Circus Cell Animation Film Festival

Fuck Yeah Stop Motion

The Atlanta Film Festival

Sun Valley Film Festival

Thursday, February 9, 2012

Work in Progress


Initially i had a huge fail because i used a terrible camera. So I went back to the drawing board with a different camera and it worked really well and I had a lot of fun using the rig in the mini-lab. I really want to make one of those for myself. I made some changes to my project. At this point, I've decided to take my character's original journey and shorten it just a bit. After the character has come to life he goes and tries to find friends. I've decided not to take him outside because there was nothing out there that seemed to fit in with the story. but anyways, I'm about halfway there. I have 4 clips ranging from about 8-10 seconds. The files are really huge so playback with them is really hard to see. My next step is running the clips that I have through after effects to resize the project and focus my camera into closer spots. I have more to shoot but not too much. The video above is after i took the shots through after effects. This project is turning out to become quite lengthy.

Thursday, February 2, 2012

Homework

Tuesday February 7th - have ending storyboarded
animate beginning. (color fill in and peel off page)
test shots of movement through 3D space.

Thursday Feb 8th - Animate further

Storyboard